Line Abramatic-Brucena produced from 2012 a dozen short films and series for cinema and the web within her first company Gengiskhan Production. Then she discovered Virtual Reality in 2014. In order to develop immersive and intimate works, she brought together a hybrid team between cinema and live performance by reinventing tools and production methods. Today, Line develops immersive experiences by Laurent Bazin and Mathilde Lavenne, and collaborates on multidisciplinary musical projects including immersive creation with the artists Rone, La Horde – les Ballets de Marseilles and NOVA MATERIA. She participates as a speaker or jury in cultural events about immersion and new technologies (Cannes Film Festival, Entreprendre dans la Culture, Geneva International Film Festival, Virtuality, Laval Virtual Recto VRso, IntereFX, Les Ateliers de la pensée Festival d’Avignon…) and she is currently a member of the CNC digital experience commission.

Société Gengiskhan
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